#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include <string>

using std::string;

enum PLAY_LEVEL {LOW = 2,MEDIUM = 4,HIGH = 6};
enum SOUND_LEVEL {NONE = 0,LOW_SOUND = 10,MEDIUM_SOUND = 25,HIGH_SOUND = 50};

struct languageStruct{
    string languageName;
    string time[3];
};

#endif
